D-class wizards- When killed lose 1 gs
C-class wizards- When killed lose 2 gs
B-Class wizards- When killed lose 3 gs
A-Class wizards- When killed lose 4 gs
Guild Master- When killed lose 10 gs
S-Class wizards when killed lose 5 gs.
Flags-
Each town have a flag located in the guild house Stand in a 2 tile area around it to start capturing it once capture your guild gain 5 gs every half hour Resets every 2 hours. The guild who lost their flag loses 5 gs. If you captured a flag, and still have your flag then you gain 2 more gs while you have your flag. While your guild have 3 or more flags training is increased by 15%.
C-class mission-
Spy on (Which ever guild) Enter a guild house, and stay there for 20 seconds when the 20 seconds is over you've completed your mission if you die your mission fails if you leave the guild house it restarts.
B-class mission-
Go to 2 guilds, and plant a fake mission. the next person to take a mission after you planted the fake mission loses 15% of their jewels, and you gain that much.
A-class mission-
Capture a flag.